People consumes many energy to be normal every day.
Originally posted on Gigaom:
The amount of energy consumed by video game consoles has increased by almost 50 percent between 2007 and 2010 in the U.S., according to a report out from Carnegie Mellon University (hat tip CNET). As of 2010 game consoles consumed 16 TWh of energy in the U.S., which is about 1 percent of U.S residential electricity consumption.
The energy consumption increase was due partly to the basic fact that overall sales of game consoles have increased. The report found that by the end of 2010, there were over 75 million video game consoles sold via Microsoft’s Xbox 360, Nintendo’s Wii, and Sony’s Play-
But another part of the problem is that the latest consoles have much more high performance computing power, than previous generation consoles. Users are turning to video game consoles to do more than just gaming and consoles can be used to play movies and music and connect to the web.